Speaking of the “device currently connected”, the Astro A50 comes in two packages - one for PC and PS4, and another that covers PC and Xbox One. It would be great to see that micro-USB charge port swapped for USB-C and Quickcharge 2.0 as that is the industry direction, but we’ll have to hold that thought for V5 it seems. There’s no need for plugging in wires (though there is a micro-USB, should you need a bit more juice, or want to take it on the go without carting around the stand), and the base display on the face of it shows charge level, whether Dolby is enabled, and which device is currently connected. ![]() When they stand on the charger, they stand upright, sitting in two detents on the base. On the bottom of the left earcup of the A50 is a pair of contact pads, with a single pad on the right. Gone is the makeshift banana stand replaced by a wireless charging base that, shockingly, never seems to allow the headphones to fall off. After roughly four hours of initial charging, the A50s were ready to use, so it seems fitting to start digging in with the new base unit.
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